2008
Alabama NSA All-star Rules
Play shall be in accordance with the official rules of NSA with the
following exceptions:
6U:
- Every
Player on the Roster must bat.
- Maximum
of 10 batters per inning or three (3) outs. If a team has more than 10
players then the extra players are still on the roster and will roll to
the next inning.
- Each
batter will get 5 pitches to put the ball in play. If the Batter fouls the
5th pitch she will get another pitch until she hits the ball in
fair territory or swings and misses the pitch.
- No
stealing. If a player leaves the base before the ball reaches Home Plate
she will be called out.
- Play
10 in the field
- There
is NO automatic two outs with the last batter.
There must be an out on the lead runner. Touching home plate constitutes
getting the lead runner out.
- A
vertical line will be drawn 30 feet from home-plate towards 1st
base and from home plate towards 3rd base. No defensive player
may play in front of this line before the ball is hit.
- The
defensive team shall have no more than 6 infielders. All other available
players shall be positioned in the outfield at least 10 feet behind the
baselines until the ball is batted.(up to 4) Only 10 players will play on
defense at one time, however, each team may substitute freely at anytime.
- A
10" soft-core softball ball will be used for all 6U competition.
- The
player-pitcher shall stand with both feet inside the eight foot radius
even with or behind (but not in front) of the pitchers plate (40 feet).
- Mercy
Rule – 21 after 3rd inning, 11 after 4th
inning
- Clarification
on rule above. EVERYBODY PRESENT MUST BAT.
- Play
shall stop when the umpire declares "Time Out" because the
defensive team has stopped the advance of the lead runner. A base runner shall be awarded the next base if she had
advanced more than halfway toward the base when play was stopped. (Halfway
lines are back in 6u)
- The
ball is dead and all baserunners must stop at
the base the umpire rules they are entitled when:
- Any Defensive Player has possession and CONTROL
of a ball inside the 8’ radius circle.
- Any Defensive Player has possession and control
of the ball in front of the lead runner.
- The
coach-pitcher must make every effort to avoid interfering with any ball
put into play by either being hit by a batter or thrown by a defensive
player. NOTE: If, in the judgment of the umpire, a coach pitcher
intentionally interfered with the play, the penalty shall be: The batter
is out and the ball is dead.
- All
base runners must return to the last base they legally occupied. If, in
the judgment of the umpire, a coach pitcher unintentionally interfered
with the play then the ball is ruled dead and the pitch replayed. NOTE:
The coach pitcher shall only field the ball when it is being thrown to
him/her in order to put the ball back in play
- The
Coach Pitcher may talk to the batter until he/she releases the ball. If
the Coach Pitcher talks to the batter after he/she releases the ball then
there will be a dead ball-strike called. If the Coach continues to talk to
the batter he/she will be removed from the pitching circle and another
pitcher will be put in his/her place.
- No
stealing. If a player leaves the base before the ball reaches Home Plate
she will be called out.
- Coach Pitchers will pitch from 30’
- A
ball thrown from an infield position towards first base in an attempt to
get the batter out that is overthrown to the first baseman is considered a
dead ball at this point. All runners will be allowed one additional base. 6U new definition for overthrow. The ball must go past
the 3 foot running lane line to be considered an overthrow. The 3-foot
running lane should be run 10 feet past the bag. (Rule Change 8/2005)
- There
will be no underhand rolling of the ball. Throws on defense must be
attempted to be made overhand. If an out is made by rolling the ball the
batter/runner or the base-runner will be called safe.
- There
can be an adult at the backstop to help the player catcher get the ball
back to the coach pitcher. NO COACHING(TALKING)
8U Coach Pitch:
- Maximum
of 10 players on Defense
- Maximum
of 10 batters per inning or three (3) outs
- Each
team will bat at least 10 players (with the option of using one or both
EP’s)
Definition of an EP (extra player): A
team can put up to two (2) extra players in the line-up. These players will bat
where placed in the line-up and can substitute freely.
- Coach
Pitchers will pitch from 35’
- No
stealing. If a player leaves the base before the ball reaches Home Plate
she will be called out.
- Each
batter will get 5 pitches, or 3 strikes. If the Batter fouls the 5th
pitch she will get another pitch until she hits the ball in fair territory
or swings and misses the pitch.
- There
are NO automatic two outs with the last batter. There must be an out on
the lead runner. Touching home plate constitutes getting the lead runner
out.
- The
defensive team shall have no more than 6 infielders. All other available
players shall be positioned in the outfield at least 10 feet behind the
baselines until the ball is batted
- Pitching
coaches must make every effort not to interfere with the defensive team.
They should leave the field when the ball is in play, if they can do so
without interfering with play.
- If
a thrown or batted ball hits the pitching coach while in fair territory,
it is a dead ball. If the pitching coach, in the judgment of the umpire,
intentionally interferes with the defensive team, the batter or baserunner shall be called out.
- The
Coach Pitcher may talk to the batter until he/she releases the ball. If
the Coach Pitcher talks to the batter after he/she releases the ball then
there will be a dead ball-strike called. If the Coach continues to talk to
the batter he/she will be removed from the pitching circle and another
pitcher will be put in his/her place.
- A
vertical line will be drawn 30 feet from home-plate towards 1st
base and from home plate towards 3rd base. No defensive player
may play in front of this line before the ball is hit.
- The
Player Pitcher can be moved directly behind 2nd base (10 feet
from the base) if the coach chooses to do so.
- There
may be a courtesy runner for the catcher. Last out or any subs on the
bench.
10U:
- Play
nine on Defense and Bat nine (with the option of using one or both
EP’s)
- Three
outs ends the inning
- No
infield fly rule
- Steal
one (1) base per pitch
- No
dropped third strike
- No
stealing Home
12U thru 16/18U:
- Play
by the 2007 NSA Rule Book.